Status update – a year long break
Year 2022 has been a breakthrough year for me. To make things short I finally got a programming job.
Early in 2022 I started a 5 month long internship as a Java Full Stack developer. Immediately afterwards I landed a job as a Junior Java Fullstack developer in a large international company. The sheer amount of knowledge I needed to gain obviously halted my game development activities. I focused strictly on Java, Angular, Spring, HTML and CSS. The knowledge I gained really broadened my horizons.
Now, once I am settled a bit in my new professional role, I am going back to game development in my spare time.
I’ve had quite a lot of time to reevaluate my goals. I completed some courses to refresh my Unity and C# muscles and embarked on a new project which I will describe soon.
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[…] a long period of gamedev hiatus I am ready to announce my new project tentatively called Heresy. It is an RTS/RPG […]