Making my first game – Part 1: Conceptualizing
After a year of diligent self-learning I felt more confident around Unity and became relaxed when writing my own code. I always tried to perform coding challenges in tutorials. Very often I managed to write working code which matched the specifications set by the tutors. At the same time the code was quite different from what the tutors wrote themselves. Not to say it was better, but it was fun to compare my solutions to those of more experienced coders. Conceptualizing my game I have just finished a tutorial for a simple 2D tower defense game (parts of which I have...
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